If the bearer is pushed, attracted or transposed, the bearer and all allies within 2 cells or less are healed.
If the monster suffers close-combat damage, it will parry, repel units by 1 cell and cause its attacker to lose 2 MP.
If the monster suffers pushback damage, enemies within 1-2 RA around the point of impact will lose 3 Range.
If the target is in the germinal stage, its corruption will no longer be reduced when the target is healed.