Spells
When a defender is moved by an attacker, the former gains 4 Range for 1 turn.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–63 | 0 | 0 |
Effects
Grades 1
- 4 RangeDuration 1
Spells
When a defender is moved by an attacker, the former gains 4 Range for 1 turn.
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–63 | 0 | 0 |