Spells
Allows a Tree to be used as an intermediary for casting Sadida spells and prevents it from being pushed or attracted. A Tree's Vitality is doubled when it becomes Leafy.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 0 | 0–0 | 0 | 0 |
Effects
Grades 1
- 100% VitalityDuration -1