Spells
Inflicts Neutral damage. The closer the Sacrier is to having half HP, the more damage they inflict.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 60 | 4 | 1–1 | 25 | 0 |
| 2 | 60 | 4 | 1–1 | 25 | 0 |
| 3 | 60 | 4 | 1–1 | 25 | 0 |
| 4 | 60 | 4 | 1–1 | 25 | 0 |
| 5 | 60 | 4 | 1–1 | 25 | 0 |
| 6 | 160 | 4 | 1–1 | 25 | 0 |
Effects
Grades 1
- Neutral damage: 30% <sprite name="erosion"> of the middle of the caster's HP
Grades 2
- Neutral damage: 30% <sprite name="erosion"> of the middle of the caster's HP
Grades 3
- Neutral damage: 30% <sprite name="erosion"> of the middle of the caster's HP
Grades 4
- Neutral damage: 30% <sprite name="erosion"> of the middle of the caster's HP
Grades 5
- Neutral damage: 30% <sprite name="erosion"> of the middle of the caster's HP
Grades 6
- Neutral damage: 30% <sprite name="erosion"> of the middle of the caster's HP