Spells
Each time a Demonic Arm is summoned, all defenders gain 2 MP and 15% additional damage for 2 turns. They are also healed by 20% of their health.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–63 | 0 | 0 |
| 2 | 1 | 1 | 0–63 | 0 | 0 |
| 3 | 1 | 1 | 0–63 | 0 | 0 |
Effects
Grades 1
- 19969
Grades 2
- 19969
Grades 3
- 2 MPDuration 2
- 15% final damageDuration 2
- Heal: 20% of max HP