Spells

Magnet

Draws the caster's Bombs toward the centre and adds 1 Combo to them in an area of effect. The Combo is only applied once per Bomb per turn and only if the Bombs are moved. Attracts other entities one cell only. Does not affect the caster.

Grades

GradesLevelAPRangeCritical %Casts per turn
13520502
210220602
316920702

Effects

Grades 1

  • 20676
  • 23537
  • 18652

Grades 2

  • 20676
  • 23537
  • 18652

Grades 3

  • 20676
  • 23537
  • 18652
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Magnet · Spell · Dofus