Spells
Novamaire Cold: • At the end of each turn, the bearer removes 1 AP from adjacent enemies for 1 turn (stackable 1 time). • When an enemy fighter is finished off, the bearer gains 1 AP for 1 turn (stackable 2 times). • When the bearer finishes off an enemy fighter, they place a glyph-aura that makes allies Invisible for 1 turn in a 3-cell circle.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–63 | 0 | 0 |
| 2 | 1 | 1 | 0–63 | 0 | 0 |
| 3 | 1 | 1 | 0–63 | 0 | 0 |
| 4 | 1 | 1 | 0–63 | 0 | 0 |
| 5 | 1 | 1 | 0–63 | 0 | 0 |
Effects
Grades 1
- 12147
- 12147
- 12147
Grades 2
- No additional effects
- No additional effects
- No additional effects
- -1 APDuration 1
Grades 3
- No additional effects
- No additional effects
- No additional effects
- No additional effects
- 1 APDuration 1
Grades 4
- Places a glyph-auraDuration 1
Grades 5
- Makes the target invisibleDuration 1