Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 0 | 7 | 1–6 | 10 | 0 |
| 2 | 0 | 7 | 1–6 | 10 | 0 |
| 3 | 0 | 7 | 1–6 | 10 | 0 |
| 4 | 0 | 7 | 1–6 | 10 | 0 |
| 5 | 0 | 7 | 1–6 | 10 | 0 |
Effects
Grades 1
- 26 to 50 Air steal
- Switches positions
Grades 2
- 26 to 50 Earth steal
- Switches positions
Grades 3
- 26 to 50 Fire steal
- Switches positions
Grades 4
- 26 to 50 Water steal
- Switches positions
Grades 5
- 26 to 50 Neutral steal
- Switches positions