Spells
<b>When the Bzzegg dies:</b> heals in the Air element and increases allies' and enemies' Lock in a 2-cell circle.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–0 | 0 | 0 |
Effects
Grades 1
- 50 LockDuration 2
- 46 to 54 Air heals
Spells
<b>When the Bzzegg dies:</b> heals in the Air element and increases allies' and enemies' Lock in a 2-cell circle.
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–0 | 0 | 0 |