Spells
<b>When the Bzzegg dies:</b> heals in the Air element and increases the Lock, Dodge and all elemental statistics of allies and enemies in a 2-cell circle.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–0 | 0 | 0 |
Effects
Grades 1
- 65 to 75 Air heals
- 50 LockDuration 2
- 50 DodgeDuration 2
- 100 ChanceDuration 2
- 100 AgilityDuration 2
- 100 StrengthDuration 2
- 100 IntelligenceDuration 2