Spells
Defenders gain 2 MP and 20% final damage for 1 turn every time they suffer ranged damage. Can be stacked 3 times.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–63 | 0 | 0 |
| 2 | 1 | 1 | 0–63 | 0 | 0 |
Effects
Grades 1
- 23672
Grades 2
- 2 MPDuration 1
- 20% final damageDuration 1