Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 0 | 4 | 0–6 | 0 | 1 |
| 2 | 0 | 4 | 0–6 | 0 | 1 |
| 3 | 0 | 4 | 0–6 | 0 | 1 |
| 4 | 0 | 4 | 0–6 | 0 | 1 |
| 5 | 0 | 4 | 0–6 | 0 | 1 |
Effects
Grades 1
- 100 Fire heals
- Heal: 20% of max HP
Grades 2
- 200 Fire heals
- Heal: 20% of max HP
Grades 3
- 300 Fire heals
- Heal: 20% of max HP
Grades 4
- 400 Fire heals
- Heal: 20% of max HP
Grades 5
- 500 Fire heals
- Heal: 20% of max HP