Spells
Heals the target, even if it is in the Unhealable state. Healing is increased by 3% for each Gnarl on your team.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 2 | 0–4 | 0 | 3 |
| 2 | 1 | 1 | 0–0 | 0 | 0 |
| 3 | 1 | 1 | 0–0 | 0 | 0 |
Effects
Grades 1
- Heal: 3% of max HP
- 28357
- 28357
Grades 2
- Heal: 6% of max HP
- Heal: 10% of max HP
- Heal: 16% of max HP
- Heal: 22% of max HP
- Heal: 30% of max HP
Grades 3
- Heal: 3% of max HP
- Heal: 6% of max HP
- Heal: 9% of max HP
- Heal: 12% of max HP
- Heal: 15% of max HP