Incantesimi
[!] Allies place a glyph at the start of their turn for an infinite duration. If enemies start or finish their turn on it, they become Invulnerable. Monsters are invulnerable as long as they do not move. Pushback damage makes them gain 200% damage. Opponents kill enemies located on adjacent cells when they die. Damage inflicted by your opponents increases 400%, then drops by 40% per game turn.