Spells

Breakwater

Applies the Automatic state on a Turret and heals it: • The Turret intercepts close-combat damage suffered by allies adjacent to it when the spell is cast. • If one of those allies suffers ranged damage, the Turret activates, using its automatic spell on the ally or their attacker. This activation can only be triggered once per target per turn, and only if the ally or attacker is within the Turret's range.

Grades

GradesLevelAPRangeCritical %Casts per turn
19031600
215731700

Effects

Grades 1

  • 13850
  • Intercepts damage
  • Heal: 25% of max HP

Grades 2

  • 13850
  • Intercepts damage
  • Heal: 25% of max HP
Contribute
Breakwater · Spell · Dofus