Spells
Causes Fire damage and uses all available MP. The greater the percentage of MP used, the greater the damage inflicted.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 36 | 4 | 3–6 | 15 | 2 |
| 2 | 36 | 4 | 3–6 | 15 | 2 |
| 3 | 36 | 4 | 3–6 | 15 | 2 |
| 4 | 36 | 4 | 3–6 | 15 | 2 |
| 5 | 36 | 4 | 3–6 | 15 | 2 |
| 6 | 136 | 4 | 3–6 | 15 | 2 |
Effects
Grades 1
- 38 to 42 Fire damage (% remaining <sprite name="PM">MP)
Grades 2
- 40 to 44 Fire damage (% remaining <sprite name="PM">MP)
Grades 3
- 42 to 46 Fire damage (% remaining <sprite name="PM">MP)
Grades 4
- 44 to 48 Fire damage (% remaining <sprite name="PM">MP)
Grades 5
- 46 to 50 Fire damage (% remaining <sprite name="PM">MP)
Grades 6
- 56 to 60 Fire damage (% remaining <sprite name="PM">MP)