Spells
Steals HP in the Water element and minimises the targeted enemy's random effects. Also heals allies (except the caster) based on the damage inflicted on the targeted enemy in an area of effect. Effect minimisation only works every other turn on the same target.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 110 | 4 | 1–4 | 20 | 1 |
| 2 | 177 | 4 | 1–5 | 20 | 1 |
Effects
Grades 1
- 28716
- 29 to 32 Water steal
- Heals 50% of damage inflicted
- Minimises the target's random effectsDuration 1
Grades 2
- 28716
- 34 to 38 Water steal
- Heals 50% of damage inflicted
- Minimises the target's random effectsDuration 1