Spells
<b>When the Bzzegg dies:</b> applies a start-of-turn Water poison and increases allies' and enemies' AP Reduction, MP Reduction and Range in a 2-cell ring.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–0 | 0 | 0 |
Effects
Grades 1
- 60 to 70 Water damage
- 50 AP ReductionDuration 2
- 50 MP ReductionDuration 2
- 2 RangeDuration 2