Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 0 | 4 | 1–1 | 10 | 1 |
Effects
Grades 1
- 21 to 30 Fire heals
- 100 PowerDuration 3
- 10% CriticalDuration 3
- 1 MPDuration 3
- 10 LockDuration 3
- 10 DodgeDuration 3
- 10% VitalityDuration 3
- 20 Fire heals
- 10% of HP to shieldDuration 3