Spells
Count Harebourg has a total of 12 spells. He starts with 2 spells and then unlocks 2 more every turn. The Count has a 10% chance to get 1 AP back after each spell is cast. When he generates a position switch via teleportation, he gains AP and MP for the current turn.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 666 | 0–0 | 0 | 0 |
| 2 | 1 | 666 | 0–0 | 0 | 0 |
| 3 | 1 | 666 | 0–0 | 0 | 0 |
| 4 | 1 | 666 | 0–0 | 0 | 0 |
Effects
Grades 1
- 31468
- 31468
- 31505
- No additional effects
- Reimburses 1 AP
- Reimburses 1 AP
- Reimburses 1 MP
Grades 2
- Reimburses 1 AP
- Reimburses 1 MP
- 31487
Grades 3
- 31505
- 31468
Grades 4
- No additional effects
- Reimburses 1 AP