Spells
Places a portal. When several portals are active, you can use them to teleport or project spells. Portals increase projected spells' damage and healing. The caster's final damage and healing increase when they cast a spell through a portal (stackable 10 times). Enemy fighters cannot go through a portal on the first turn.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 115 | 1 | 1–3 | 0 | 3 |
| 2 | 182 | 1 | 1–4 | 0 | 3 |
Effects
Grades 1
- 2% final damageDuration 3
- Increases final healing applied by 2%Duration 3
Grades 2
- 2% final damageDuration 3
- Increases final healing applied by 2%Duration 3