Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–63 | 0 | 0 |
| 2 | 1 | 1 | 0–63 | 0 | 0 |
Effects
Grades 1
- 10 Air heals
- 20 Air heals
- 100 AgilityDuration 3
- 150 AgilityDuration 3
Grades 2
- 10 Air heals
- 20 Air heals
- No additional effects
- 100 AgilityDuration 3
- 150 AgilityDuration 3