Spells
Inflicts Water damage on enemies in an area of effect and places a glyph-aura under the target that increases allies' Dodge. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn. Dissipates the spell's previously placed glyph-aura.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 160 | 3 | 0–8 | 10 | 1 |
Effects
Grades 1
- Dissipates glyphs
- Summons 7841
- 29072
- 31 to 35 Water damage
- Places a glyph-auraDuration 2
- Places a start-of-turn glyphDuration 2