Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 0 | 5 | 1–3 | 0 | 0 |
| 2 | 0 | 5 | 1–3 | 0 | 0 |
| 3 | 0 | 5 | 1–3 | 0 | 0 |
| 4 | 0 | 5 | 1–3 | 0 | 0 |
| 5 | 0 | 5 | 1–3 | 0 | 0 |
Effects
Grades 1
- 5 to 12 Air damage
- 20 Neutral health steal (fixed)
Grades 2
- 6 to 15 Air damage
- 20 Neutral health steal (fixed)
Grades 3
- 7 to 18 Air damage
- 20 Neutral health steal (fixed)
Grades 4
- 8 to 21 Air damage
- 20 Neutral health steal (fixed)
Grades 5
- 9 to 24 Air damage
- 20 Neutral health steal (fixed)