Spells
Applies a shield on an ally or removes Dodge from an enemy. Removes the spell's effects to heal allies and inflict Water damage on enemies in an area of effect if the target loses the state.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 0 | 0–0 | 10 | 0 |
| 2 | 1 | 0 | 0–0 | 10 | 0 |
Effects
Grades 1
- 100% of level to shieldDuration 1
- -40 DodgeDuration 1
- 11 to 13 Water damage
- 11 to 13 Water heals
Grades 2
- 100% of level to shieldDuration 1
- -60 DodgeDuration 1
- 14 to 16 Water damage
- 14 to 16 Water heals