Spells
Summons a Tree at the targeted position. For a turn, the Tree can't be used by a Sadida as an intermediary for casting other spells. After a turn, the Tree is usable and can no longer be pushed or pulled.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 1–8 | 0 | 0 |
| 2 | 1 | 1 | 1–8 | 0 | 0 |
| 3 | 1 | 1 | 1–8 | 0 | 0 |
| 4 | 1 | 1 | 1–8 | 0 | 0 |
| 5 | 1 | 1 | 1–8 | 0 | 0 |
| 6 | 101 | 1 | 1–8 | 0 | 0 |
Effects
Grades 1
- Summons 282
Grades 2
- Summons 282
Grades 3
- Summons 282
Grades 4
- Summons 282
Grades 5
- Summons 282
Grades 6
- Summons 282