Spells
Evolves and heals one Turret. Healing is greater on an evolving Turret. On an ally: increases their Power.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 10 | 1 | 1–5 | 0 | 1 |
| 2 | 77 | 1 | 1–6 | 0 | 1 |
| 3 | 144 | 1 | 1–7 | 0 | 1 |
Effects
Grades 1
- 13851
- 13852
- 23844
- Heal: 50% of max HP
- Heal: 25% of max HP
- Heal: 25% of max HP
- 40 PowerDuration 2
Grades 2
- 13851
- 13852
- 23844
- Heal: 50% of max HP
- Heal: 25% of max HP
- Heal: 25% of max HP
- 70 PowerDuration 2
Grades 3
- 13851
- 13852
- 23844
- Heal: 50% of max HP
- Heal: 25% of max HP
- Heal: 25% of max HP
- 100 PowerDuration 2