Spells
Summons a biddable Grimacing Mask that locks enemies and shares its damage with its summoner as long as it is alive. When an enemy is locked by the Mask, the mask and its summoner gain shield. The Grimacing Mask also applies effects depending on the mask worn by its summoner: • Intrepid: attracts entities in an area of effect around it. • Coward: increases its MP. • Psychopath: repels adjacent entities. The Mask is teleported to the targeted cell if the spell is cast when it is alive. When it dies, the spell's cooldown period is set to 2 turns.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 85 | 3 | 1–1 | 0 | 0 |
| 2 | 152 | 3 | 1–1 | 0 | 0 |
Effects
Grades 1
- Summons 5152
- 120% of level to shieldDuration 2
- 28600
- 2 MPDuration -1
- Teleports to the targeted cell
Grades 2
- Summons 5152
- 120% of level to shieldDuration 2
- 28600
- 2 MPDuration -1
- Teleports to the targeted cell