Spells
Defenders gain 500 AP and MP Parry for the duration of the fight. If a defender is moved, they become Unmovable for 2 turns.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–63 | 0 | 0 |
| 2 | 1 | 1 | 0–63 | 0 | 0 |
Effects
Grades 1
- 500 AP ParryDuration -1
- 500 MP ParryDuration -1
- 15909