Spells
Moves the caster closer to the target, steals HP in the Air element from enemies, repels the target and applies the Nerve state on the targeted enemy: • Inflicts Air damage and removes the state if the target attracts, repels, switches places or inflicts pushback damage. Draws an Ace of Spades.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 135 | 5 | 1–5 | 20 | 1 |
Effects
Grades 1
- 44 to 48 Air steal
- 31040
- 26 to 28 Air damage
- 29688