Spells
Makes the target Invulnerable in Close Combat and Unhealable. On the caster: • Makes them Invulnerable in Close Combat and Sober. • Applies the Prohibition state, which prevents them from entering the Drunk state and prevents Barrels' effects from applying to them. • Makes them Unhealable at the start of the next turn.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 180 | 2 | 0–5 | 0 | 0 |
Effects
Grades 1
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