Spells
Changes the elemental state on the targeted enemy counter-clockwise based on their current state: • <sprite name="eau"> Water → <sprite name="terre"> Earth → <sprite name="air"> Air → <sprite name="feu"> Fire → <sprite name="eau"> Water On an enemy without an elemental state: applies the elemental state of the last rune placed by the caster. The spell's AP cost is reimbursed the first time a target changes states.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 135 | 1 | 1–8 | 0 | 4 |
Effects
Grades 1
- 32398
- 32669
- 32661
- 32661
- 32661
- 32661
- Reimburses 1 AP