Spells
Triggers all the caster's runes to inflict damage on the enemy or heal the targeted ally in the rune's element for each rune triggered.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 80 | 3 | 0–5 | 0 | 1 |
| 2 | 147 | 3 | 0–6 | 0 | 1 |
Effects
Grades 1
- Triggers runes
- 7 Water damage
- 7 Fire damage
- 7 Air damage
- 7 Earth damage
- Heal: 3% of max HP
Grades 2
- Triggers runes
- 10 Water damage
- 10 Fire damage
- 10 Air damage
- 10 Earth damage
- Heal: 4% of max HP