Spells

Valley

Places a start-of-turn glyph that inflicts Water damage on enemies. Removes Range from enemies present in or entering the glyph. Also summons the Shepherd's Lantern if the cell is free. Prevents the use of other elemental glyphs in the same turn.

Grades

GradesLevelAPRangeCritical %Casts per turn
15030500
211730600
318430700

Effects

Grades 1

  • Summons 7841
  • 29072
  • Places a start-of-turn glyphDuration 2
  • Places a glyph-auraDuration 2

Grades 2

  • Summons 7841
  • 29072
  • Places a start-of-turn glyphDuration 2
  • Places a glyph-auraDuration 2

Grades 3

  • Summons 7841
  • 29072
  • Places a start-of-turn glyphDuration 2
  • Places a glyph-auraDuration 2
Contribute
Valley · Spell · Dofus