Nightmare Dofus

Level 180 · Dofus

"Night is dark so that nothing can distract us from our nightmares," said young Kilvan before going to sleep, comforted by his stuffed chtiger. Why is night so dark? Because it hides within itself all the fears and mysteries contained in the eternighty. Bejabers, red coals and bronze glyphs mingle and merge in the cradle of good and evil, the source of an eternally revived conflict.

Effects

  • Exchangeable: 0
  • 1000 Initiative
  • Bontarian Shield: if the bearer applies or receives a shield, allies within 3 cells or less of the bearer are healed by 7% of their HP. Brakmarian Power: if the bearer unbewitches a target, allies within 3 cells or less gain 150 Power for 1 turn (stacks 1 time, cannot be dissipated). Each effect can only be triggered once per turn, but if both are triggered in the same turn, the bearer receives 10% additional damage for 1 turn (cannot be dissipated).
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Nightmare Dofus · Item · Dofus