Spells
Inflicts Air, Earth, Fire and Water damage on enemies in an area of effect. The spell's damage increases with each elemental combination generated by the caster. The effects are reset after the spell is used.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 200 | 3 | 1–8 | 10 | 0 |
Effects
Grades 1
- 2 Air damage
- 2 Earth damage
- 2 Fire damage
- 2 Water damage