Spells
Inflicts Water damage. The fewer MP the caster has used during their turn, the more damage they inflict. The Drunk state is required.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 120 | 4 | 1–5 | 15 | 3 |
Effects
Grades 1
- 53 to 57 Water damage (% remaining <sprite name="PM">MP)