Spells
Steals HP in the Water element. If the caster has more than 70% of their HP: attracts and moves closer to the target and increases their resistances.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 0 | 3 | 1–7 | 20 | 2 |
Effects
Grades 1
- 26 to 30 Water steal
- 10% ResistanceDuration 1
- -200 PowerDuration 1