Spells
Steals HP in the Water element from enemies and heals allies based on the damage inflicted in an area of effect. Does not affect the caster.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 20 | 4 | 0–4 | 20 | 1 |
| 2 | 87 | 4 | 0–5 | 20 | 1 |
| 3 | 154 | 4 | 0–6 | 20 | 1 |
Effects
Grades 1
- 25797
- 25890
- 18 to 20 Water steal
- Heals 50% of damage inflicted
- 25890
Grades 2
- 25797
- 25890
- 23 to 26 Water steal
- Heals 50% of damage inflicted
- 25890
Grades 3
- 25797
- 25890
- 29 to 32 Water steal
- Heals 50% of damage inflicted
- 25890