Spells

Lifesaver Evolutions

The Turret becomes more powerful with each level of Evolution. Evolution II: • At the start of its turn, the Turret applies an effect on its summoner if they are within 7 cells or less of the Turret and in its line of sight. Evolution III: • The effects applied to its summoner are more powerful. • The Turret becomes controllable. • It unlocks an advanced spell, available on its turn. • It unlocks a special spell that can be activated by its summoner.

Grades

GradesLevelAPRangeCritical %Casts per turn
1100000
2100000
3100000

Effects

Grades 1

  • 29113
  • 29166
  • 29114
  • 23999
  • 6% VitalityDuration 1
  • 29115
  • 8% VitalityDuration 1
  • 1 MPDuration 1
  • Takes control of the entityDuration -1
  • 29181
  • 29177
  • 24000
  • 24233

Grades 2

  • 29113
  • 29167
  • 29114
  • 23999
  • 8% VitalityDuration 1
  • 29115
  • 10% VitalityDuration 1
  • 1 MPDuration 1
  • Takes control of the entityDuration -1
  • 29181
  • 29177
  • 24000
  • 24233

Grades 3

  • 29113
  • 29168
  • 29114
  • 23999
  • 10% VitalityDuration 1
  • 29115
  • 12% VitalityDuration 1
  • 1 MPDuration 1
  • Takes control of the entityDuration -1
  • 29181
  • 29177
  • 24000
  • 24233
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Lifesaver Evolutions · Spell · Dofus