Spells
Removes much of the caster's resistances. For 2 turns, each time the caster suffers damage, they gain Power.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 3 | 0–0 | 0 | 0 |
Effects
Grades 1
- 80 PowerDuration 2
- -50% Air ResistanceDuration 2
- -50% Water ResistanceDuration 2
- -50% Earth ResistanceDuration 2
- -50% Neutral ResistanceDuration 2
- -50% Fire ResistanceDuration 2