Spells
Applies effects on the caster based on the elemental state on the targeted enemy and inflicts damage in the caster's best element: • <sprite name="terre"> Earth: increases MP. • <sprite name="feu"> Fire: applies a shield. • <sprite name="eau"> Water: increases Power. • <sprite name="air"> Air: increases AP.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 120 | 2 | 1–5 | 10 | 2 |
| 2 | 187 | 2 | 1–6 | 10 | 2 |
Effects
Grades 1
- 1 MPDuration 2
- 150% of level to shieldDuration 2
- 150 PowerDuration 2
- 1 APDuration 2
- 14354
- 14354
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- 14354
- 16 to 18 best-element damage
Grades 2
- 1 MPDuration 2
- 150% of level to shieldDuration 2
- 150 PowerDuration 2
- 1 APDuration 2
- 14354
- 14354
- 14354
- 14354
- 19 to 21 best-element damage