Spells

Elemental Combinations

Increases the caster's Power and applies effects to the target based on the combination of elemental states generated: • Eruption – <sprite name="terre"> Earth & <sprite name="feu"> Fire: increases the damage suffered by the target. • Bogged Down – <sprite name="terre"> Earth & <sprite name="eau"> Water: removes MP. • Carbonisation – <sprite name="feu"> Fire & <sprite name="air"> Air: removes AP. • Boiling Point – <sprite name="eau"> Water & <sprite name="feu"> Fire: removes Dodge. • Crystallisation – <sprite name="eau"> Water & <sprite name="air"> Air: reduces final damage. • Drying Out – <sprite name="air"> Air & <sprite name="terre"> Earth: steals Range. The effects can stack once for each combination. Consumes the elemental states on the target.

Grades

GradesLevelAPRangeCritical %Casts per turn
1000000

Effects

Grades 1

  • 50 PowerDuration 3
  • x115% damage sustained
  • -3 MPDuration 1
  • -2 APDuration 1
  • -60 DodgeDuration 1
  • -15% final damageDuration 1
  • Steals 3 RangeDuration 1
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Elemental Combinations · Spell · Dofus