Spells
If you are not on a cell adjacent to an enemy's cell at the end of the turn, you lose 50% HP for 2 turns. When an ally takes damage, their allies located within 4 cells or less take 200% of this damage. Opponents reflect 50% of damage suffered.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 0–0 | 0 | 0 |
Effects
Grades 1
- No additional effects