Spells
For 2 turns, heals the caster at start of turn and moves them away from their attacker if they suffer damage.
Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 0 | 1 | 0–0 | 20 | 0 |
Effects
Grades 1
- Parries 100% of hits by moving back 4 cell(s)Duration 2
- Heal: 20% of max HPDuration 2