Grades
| Grades | Level | AP | Range | Critical % | Casts per turn |
|---|---|---|---|---|---|
| 1 | 1 | 4 | 1–1 | 10 | 2 |
Effects
Grades 1
- Neutral damage: 50% of the target's <sprite name="PV"> HP
- Fire damage: 50% of the caster's <sprite name="erosion"> missing HP
- Symmetric teleportation relative to the target
- Neutral damage: 25% of the target's <sprite name="PV"> HP
- Fire damage: 25% of the caster's <sprite name="erosion"> missing HP
- Symmetric teleportation relative to the target