Quests

Start As You Mean to Go On

Level 1–1

1

Position Yourself on the Map

Level 1

Welcome to the guided tutorial. To position your character, left-click on the spaces around it. If you click a space some distance from your character, it will run, otherwise it will walk.

Rewards

XP ×0.04
    2

    Speak to a character

    Level 1

    Click on {npc,2897::Ganymede}.

    Rewards

    3

    Equip an Item

    Level 1

    Open the {ui,bannerMenu,gd_btnUis|uriName|btn_bag,1::inventory}. Move the {ui,storage,grid|objectGID|10785,1::ring} to the {ui,storage,slot_2,2::ring slot}. You can also equip it by double-clicking on the {ui,storage,grid|objectGID|10785,1::ring}.

    Rewards

    XP ×0.06
      4

      Change Maps

      Level 1

      To change maps, move your cursor to the {transition,35651584,0,520,0,0::edge of the screen} and left-click when the arrow appears.

      Rewards

      XP ×0.04
        5

        Start a Fight

        Level 1

        Left-click on the {monster,2785::Celestial Globe} to start a fight.

        Rewards

        XP ×0.02
          6

          Choose Your Starting Position

          Level 1

          Left-click on a red cell to choose your starting position and then click on the {ui,banner,btn_readyOrSkip::Ready button} to start the fight.

          Rewards

          7

          Position Yourself During a Fight

          Level 1

          Your character uses {ui,banner,lbl_pm,2::Movement Points} (MP) to move. Moving 1 cell costs 1 MP. Move your character by left-clicking on a cell. You get your {ui,banner,lbl_pm,2::MP} back at the start of your next turn.

          Rewards

          8

          Use a Spell

          Level 1

          Select {ui,bannerActionBar,gd_spellitemotes|slot|1,4::a spell} and click on the target. The Range of the spell is indicated by blue cells. Spells require {ui,banner,lbl_pa,4::Action Points} (AP) to be cast. You'll get them back at the start of your next turn.

          Rewards

          9

          End of Turn

          Level 1

          When you've finished your turn, click the {ui,banner,btn_readyOrSkip::End of Turn} button to speed up the fight and regain your {ui,banner,lbl_pa,2::AP} and your {ui,banner,lbl_pm,2::MP}.

          Rewards

          10

          Win the Fight

          Level 1

          Continue attacking your target to win the fight. End your turn using the {ui,banner,btn_readyOrSkip::End of Turn} button in order to regain your {ui,banner,lbl_pa,2::AP} and {ui,banner,lbl_pm,2::MP}.

          Rewards

          XP ×0.06
          11

          Start a Quest

          Level 1

          Talk to {npc,2897::Ganymede} to start a quest. NPCs who have quests for you will have an exclamation mark above their heads.

          Rewards

          12

          Equip Your Items

          Level 1

          Open the {ui,bannerMenu,gd_btnUis|uriName|btn_bag,1::inventory} and equip the items you have won. Wearing multiple items in a single set will give your character additional bonuses.

          Rewards

          XP ×0.04
            13

            Defeat the Monster

            Level 1

            To continue your quest, move to the {transition,35652610,2,700,1,0::next room} and start a fight with {monster,2781::the monster}.

            Rewards

            14

            Finish the Fight

            Level 1

            Win the fight. Turns now have a limited duration, so be careful. The {ui,banner,pb_time,4::remaining time gauge} shows how much time you have left before your turn ends.

            Rewards

            XP ×0.04
              15

              Finish Your Training

              Level 1

              Talk to {npc,2897::Ganymede} to complete your quest. NPCs who can validate quest objectives have a question mark above their heads.

              Rewards

              XP ×0.04
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                Start As You Mean to Go On · Quest · Dofus